To edit with the flare handle manipulators
The manipulators on the flare deformer handle let you to edit attributes interactively.
-drag the mouse to edit.
To edit flare deformers by moving, rotating, or scaling the handle
(Linux and Windows) or
(Mac OS X) key, moving the pivot point, and then pressing the
or
key again.
To edit flares with the Channel Box
One quick way to select the flare deformer node is to select the object being deformed, and then select the flare deformer node in its history from the Channel Box (under INPUTS).
You can control which attributes are listed as keyable attributes (channels) in the Channel Box with the Channel Control editor (select Window > General Editors > Channel Control).
-click and move the mouse to the left or right. By moving the mouse, you interactively change the value of the selected channel.
As you move the mouse, note that pressing the
key gives you finer control, and pressing the
key gives you coarser control.
To edit flare deformers with the Attribute Editor
+a.
See flare.
(Linux and Windows) or
(Mac OS X) key.
The flare deformer handle, flare deformer handle shape, and flare deformer nodes are all deleted. However, the object still has the tweak node as an input node, so any tweaks you might have made are preserved. Also, note that the various input nodes that structure the evaluation of the deformation are not deleted.