The Create Pose Options window appears. See Animate > Create Pose.
Maya takes a snapshot of the character set’s position at the current time and stores it as a pose in the Unused Poses tab of the Visor. You can also access this pose from the Outliner. For information on how to copy a pose from the Outliner or Visor to the Trax Editor, see the next procedure.
To copy a pose in the Outliner or Visor and paste it to a character in the Trax Editor
For instructions on how to copy a pose from the Outliner or Visor to Trax, see Use the Visor with Trax and Use the Outliner with Trax.
The Visor appears. See Visor in the Basics guide.
The character moves to the pose starting position without you having to change the current scene time.
To return a character to its actual animation position from a pose