Render Settings: Maya Hardware 2.0 Tab
 
 
 

For information on the Render Settings, see Render Settings window.

Use the Maya Hardware 2.0 renderer to render Viewport 2.0. See Maya Hardware 2.0 renderer.

Performance

For information on these attributes, see Performance.

Bake Resolution for Unsupported Texture Types

For information on these attributes, see Bake Resolution for Unsupported Texture Types.

Screen-space Ambient Occlusion

Use this feature to enable screen-space ambient occlusion. For more information regarding the attributes for this feature, see Screen-space Ambient Occlusion.

Motion Blur

Use this feature to enable motion blur. For more information regarding the attributes for this feature, see Motion Blur.

Multisample Anti-aliasing

Use this feature to enable multisample anti-aliasing. For more information regarding the attributes for this feature, see Multisample Anti-aliasing.

Gamma Correction

Use this feature to perform gamma correction at the end of a render to adjust for the non-linear nature of displays. For more information regarding the attributes for this feature, see Gamma Correction.

Floating Point Render Target

Use this feature to render to a floating point buffer instead of an integer one. For more information regarding the options for this feature, see Floating Point Render Target.

Batch Render Options

For more information regarding the attributes for this feature, see Batch Render Options.