Skeleton Generator toolbar
 
 
 
 

Click to create a new HIK character with a default skeleton. By default, the new character is named Charactern, where n is a sequential number.

By default, the skeleton is created with joints named according to the HIK naming conventions. To modify the default skeleton, you can edit the joint setup using the options in the Skeleton Generator setup pane. You can also adjust the position and rotation of joints in the scene view.

 

Locks and unlocks the current characterization.

 

Deletes the current skeleton and its character definition.

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