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Home: Maya User's Guide
Referenced containers content
Geometry
Animation
User Guide
>
Basics
>
Using FBX for file translation
>
Maya FBX Plug-in
>
Export
>
File Type Specific options
>
Include
>
Geometry
>
Triangulate
This option automatically tessellates exported polygon geometry.
Note
This option affects Polygon Meshes, not NURBS.