Lets you merge vertices to create a shared vertex between them by dragging  from a source vertex to a target vertex. Vertices can only be merged if they belong to the same mesh. The  options determine the merge behavior.
 from a source vertex to a target vertex. Vertices can only be merged if they belong to the same mesh. The  options determine the merge behavior.
         
         
          
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                      The target vertex becomes the new vertex and the source vertex is deleted. This is the default setting.
                      
 
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                     A new vertex is created equidistant between the source and target vertices. The source and target vertices are then removed.