Creates UV texture coordinates for the selected object based on the current camera view as a planar projection. That is, the
camera view becomes the plane of projection.
> ![](../images/GUID-96432FB8-EBE9-4D1A-8DED-5173E032EBC0-low.png)
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Turn this option on to create a new UV set and place the newly created UVs in that set. Type the name of the UV set in the
box.