To create a blend shape deformer
- Select one or more deformable objects for target object shape(s), and then select one deformable object as the base object
shape.
- Select Create Deformers > Blend Shape > .
The window appears.
- Click the and tabs and set the creation options.
See Create Deformers > Blend Shape and Advanced deformer options.
Note
The default option is only available for blend shape deformers.
- (Optional) As you set the creation options, you can also do the following:
- Select to save the creation options and keep the options window open.
- Select to reset the options to their default and keep the options window open.
- Do one of the following:
- Click to create a blend shape and close the options window.
- Click to create a blend shape and keep the options window open.
- Click to close the window.
To create a new blend shape using the editor
- Select all targets, and then select the base.
You must select the base last.
- Select Window > Animation Editors > Blend Shape.
The Editor appears. See Blend Shape Editor.
- In the editor menu bar, select .
The new blend shape node and slider(s) appear in the editor.
To create blend shape deformation effects
- Edit the blend shape deformer channels and attributes.
- Use the editor (Window > Animation Editors > Blend Shape) to control the influence of the target object shapes.
For more information, see Edit blend shape deformers.