#include
<adskFrameBufferState.h>
Public Attributes |
|
| miColor | currentValue |
| Accumulator for the current shading
network. |
|
| miColor | compositedValue |
| Accumulator for the current eye
ray. |
|
| miColor | opacity |
| Per-channel (rgb) accumulated
opacity. |
|
| FrameBufferAccumulatorFlags | flags |
| Sample compositing options. |
|
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