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FBX SDK 2012
FBX SDK 2012
2012.1
FBX SDK Programmer's Guide
>
Welcome to the FBX SDK
>
What's new/What's changed
>
FBX SDK 2012
>
2012.2
New Features
Added Area Light support to
KFbxLight
.
Added Barn Doors support to
KFbxLight
.
Deprecated Features
HotSpot
property of
KFbxLight
has been changed to
InnerAngle
.
ConeAngle
property of
KFbxLight
has been changed to
OuterAngle
.
Changelog
Various file I/O crashes.
Duplicate material issue with material converter is fixed.
Some minor fixes in the sample code.
Fixed path issue in Collada reader.
After writing FBX file, the scene should come back to its initial state.
Fixed a crash on import of old scenes when it didn't contain blendshapes or morpher data.
Fixed issue with incorrect normals when converting from OBJ to FBX.
Sample code "Cube Creator" was modifying the scene when exporting in OBJ. This has been fixed.
Fixed an issue with absolute versus relative file paths; now if one of them is valid and the other is not, we fix the broken one.
Fixed an issue with cache writing on Mac when there was a space in the filename.
Fixed an issue with the FBX exporter that would duplicate materials in very specific conditions.
After writing an FBX 6.x file with shapes, the scene was modified and data was potentially lost. This has been corrected.
Fixed an assert caused by stl string in VS2010.
We now open FBX files in read-only mode rather than read+write. This allows for other processes to access the FBX file in parallel.
Known Issues
File I/O writers might modify the scene permanently upon writing to the disk.
Deformers do not support instancing. This causes point cache deforming to not be re-usable.
Material layers cannot be instanced.
Skew and Stretch matrixes are not supported.
KFbxXMatrix only works with XYZ rotation order.
The FBX SDK is not multi-thread safe.
Sometimes, when exporting to various file format, the scene gets modified permanently by the writer; data is potentially lost.