This reference page is linked to from the following overview topics: Layered Textures, List of Python FBX classes.
Layer element for mapping UVs to a geometry.
This class represents a UV set belongs to a geometry. Each UV set in a geometry has a name to identify itself. The string property KFbxTexture.UVSet indicates the UV set to use.
ExportDocument/main.cxx, ExportScene03/main.cxx, ImportScene/DisplayMesh.cxx, Instances/main.cxx, Layers/main.cxx, ProceduralTexture/main.cxx, UIExamples/CubeCreator/SDK_Utility.cxx, and UVSample/main.cxx.
Definition at line 1509 of file kfbxlayer.h.
#include <kfbxlayer.h>
Public Member Functions |
|
CREATE_DECLARE (LayerElementUV) | |
Allocation method. |
|
Protected Member Functions |
|
KFbxLayerElementUV () | |
~KFbxLayerElementUV () |
KFbxLayerElementUV | ( | ) | [protected] |
~KFbxLayerElementUV | ( | ) | [protected] |
CREATE_DECLARE | ( | LayerElementUV | ) |
Allocation method.
NULL
if creation
fails.