3DXI Scene
 
 
 

The IGameScene object maintains a list and count of the top-level nodes (IGameNode) and materials (IGameMaterial). Each top-level interface, whether node or material, maintains that node's list of children. As well as providing a count of the top-level nodes, IGameScene maintains a count of nodes in the scene. This is something that you would have had to perform as a pre-process with the main 3ds Max SDK.