The character studio functionality in 3ds Max provides professional tools for animating 3D characters. It is an environment in which you can quickly and easily build skeletons and then animate them, thus creating motion sequences. You use the animated skeletons to drive the movement of geometry, thus creating virtual characters. You can also generate crowds of these characters using character studio, and animate crowd movement using a system of delegates and procedural behaviors.
Character studio is comprised of three components: Biped, Physique, and Crowd.