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activate_effect :
IViewportShaderManager
add_spring :
IJiggle
add_target :
ILinkCtrl
add_world :
ILinkCtrl
addItem :
IMenu
addMenu :
IQuadMenu
allEnable :
ObjectWrapper
AM_FN :
IMenuItem
AM_INACTIVE :
IMenuItem
AM_ITEM :
IMenuItem
AM_ITEM_SUBMENU :
IMenuItem
AM_SEPARATOR :
IMenuItem
AM_SUBMENU :
IMenuItem
append_target :
IOrientConstRotation
,
ILookAtConstRotation
,
IPathPosition
,
IPosConstPosition
appendGizmo :
ISimpleManipulator
appendMarker :
ISimpleManipulator
appendMesh :
ISimpleManipulator
appendPoint :
GizmoShape
appendPolyShape :
ISimpleManipulator
appendText :
ISimpleManipulator
AREA_TYPE :
LightscapeLight
ASSERTCB_CANCEL :
CAssertCB
ASSERTCB_CONTINUE :
CAssertCB
ASSERTCB_IGNORE :
CAssertCB
asset_type :
AssetUser
attempting_break :
IMXSDebugger