#include <pathname.h>
List of
all members.
Constructor & Destructor Documentation
Member Function Documentation
virtual ScripterExport INode* GetSceneNodeByName |
( |
const MCHAR * |
name, |
|
|
bool |
exactMatch =
false , |
|
|
bool |
caseSensitive =
false |
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) |
|
[pure virtual] |
SceneNodeByNameCache
SceneNodeByNameCache SceneNodeByNameCache SceneNodeByNameCache
SceneNodeByNameCache SceneNodeByNameCache SceneNodeByNameCache
SceneNodeByNameCache SceneNodeByNameCache
SceneNodeByNameCache
SceneNodeByNameCache
SceneNodeByNameCache SceneNodeByNameCache SceneNodeByNameCache
SceneNodeByNameCache SceneNodeByNameCache SceneNodeByNameCache
SceneNodeByNameCache SceneNodeByNameCache
SceneNodeByNameCache