Public Member Functions | Static Public Member Functions

SceneNodeByNameCache Class Reference

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#include <pathname.h>

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Public Member Functions

virtual ScripterExport  ~SceneNodeByNameCache ()
virtual ScripterExport INode GetSceneNodeByName (const MCHAR *name, bool exactMatch=false, bool caseSensitive=false)=0

Static Public Member Functions

static ScripterExport
SceneNodeByNameCache
GetInst ()

Constructor & Destructor Documentation

virtual ScripterExport ~SceneNodeByNameCache ( ) [virtual]

Member Function Documentation

static ScripterExport SceneNodeByNameCache& GetInst ( ) [static]
virtual ScripterExport INode* GetSceneNodeByName ( const MCHAR *  name,
bool  exactMatch = false,
bool  caseSensitive = false 
) [pure virtual]

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