#include <scenetraversal.h>

Public Member Functions |
|
| virtual | ~NodeIterator () |
| virtual void | DeleteThis ()=0 |
| virtual void | Reset ()=0 |
| virtual INode * | next ()=0 |
| virtual ~NodeIterator | ( | ) | [inline, virtual] |
{;}
| virtual void DeleteThis | ( | ) | [pure virtual] |
| virtual void Reset | ( | ) | [pure virtual] |
| virtual INode* next | ( | ) | [pure virtual] |