#include <mxsCustomAttributes.h>
Public Member Functions |
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ScripterExport | MSCustAttrib () |
ScripterExport | MSCustAttrib (MSCustAttribDef *pc, BOOL loading) |
ScripterExport | ~MSCustAttrib () |
ScripterExport void | sprin1 (CharStream *s) |
ScripterExport HWND | AddRollupPage (HINSTANCE hInst, MCHAR *dlgTemplate, DLGPROC dlgProc, MCHAR *title, LPARAM param=0, DWORD flags=0, int category=ROLLUP_CAT_CUSTATTRIB-1) |
ScripterExport void | DeleteRollupPage (HWND hRollup) |
ScripterExport IRollupWindow * | GetRollupWindow () |
ReferenceTarget * | get_delegate () |
const MCHAR * | GetName () |
ScripterExport ParamDlg * | CreateParamDlg (HWND hwMtlEdit, IMtlParams *imp) |
void | SetName (const MCHAR *newName) |
void | GetClassName (MSTR &s) |
Retrieves the name of the plugin class.
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Class_ID | ClassID () |
Retrieves a constant that uniquely
identifies the plugin class. |
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SClass_ID | SuperClassID () |
Retrieves a constant representing the type
of the plugin. |
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void | FreeCaches () |
int | NumSubs () |
Animatable * | SubAnim (int i) |
MSTR | SubAnimName (int i) |
int | NumParamBlocks () |
IParamBlock2 * | GetParamBlock (int i) |
IParamBlock2 * | GetParamBlockByID (BlockID id) |
BOOL | CanCopyAnim () |
ScripterExport void * | GetInterface (ULONG id) |
Inherited from Animatable. |
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ScripterExport void | DeleteThis () |
ScripterExport void | BeginEditParams (IObjParam *ip, ULONG flags, Animatable *prev) |
ScripterExport void | EndEditParams (IObjParam *ip, ULONG flags, Animatable *next) |
RefResult | NotifyRefChanged (Interval changeInt, RefTargetHandle hTarget, PartID &partID, RefMessage message) |
int | NumRefs () |
Returns the total number of references this
ReferenceMaker can hold. |
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RefTargetHandle | GetReference (int i) |
Returns the 'i-th' reference. |
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void | RefDeleted () |
RefTargetHandle | Clone (RemapDir &remap) |
This method is used by 3ds Max to clone an
object. |
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ScripterExport IOResult | Save (ISave *isave) |
ScripterExport IOResult | Load (ILoad *iload) |
ScripterExport int | NumSubTexmaps () |
ScripterExport Texmap * | GetSubTexmap (int i) |
ScripterExport void | SetSubTexmap (int i, Texmap *m) |
ScripterExport MSTR | GetSubTexmapSlotName (int i) |
int | MapSlotType (int i) |
MSTR | GetSubTexmapTVName (int i) |
ReferenceTarget * | GetRefTarget () |
Public Attributes |
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IObjParam * | cip |
IMtlParams * | mip |
MSTR | name |
Static Public Attributes |
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static MSAutoMParamDlg * | masterMDlg |
Protected Member Functions |
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virtual void | SetReference (int i, RefTargetHandle rtarg) |
Stores a
ReferenceTarget as its 'i-th' reference`. |
ScripterExport MSCustAttrib | ( | ) | [inline] |
ScripterExport MSCustAttrib | ( | MSCustAttribDef * | pc, |
BOOL | loading | ||
) |
ScripterExport ~MSCustAttrib | ( | ) | [inline] |
{ DeleteAllRefsFromMe(); }
ScripterExport void sprin1 | ( | CharStream * | s | ) | [virtual] |
Reimplemented from Value.
ScripterExport HWND AddRollupPage | ( | HINSTANCE | hInst, |
MCHAR * | dlgTemplate, | ||
DLGPROC | dlgProc, | ||
MCHAR * | title, | ||
LPARAM | param = 0 , |
||
DWORD | flags = 0 , |
||
int | category =
ROLLUP_CAT_CUSTATTRIB-1 |
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) | [virtual] |
Implements MSPlugin.
ScripterExport void DeleteRollupPage | ( | HWND | hRollup | ) | [virtual] |
Implements MSPlugin.
ScripterExport IRollupWindow* GetRollupWindow | ( | ) | [virtual] |
Implements MSPlugin.
ReferenceTarget* get_delegate | ( | ) | [inline, virtual] |
const MCHAR* GetName | ( | void | ) | [inline, virtual] |
Reimplemented from CustAttrib.
{ return name; }
ScripterExport ParamDlg* CreateParamDlg | ( | HWND | hwMtlEdit, |
IMtlParams * | imp | ||
) | [virtual] |
Reimplemented from CustAttrib.
void SetName | ( | const MCHAR * | newName | ) | [inline] |
{ name = newName ; }
void GetClassName | ( | MSTR & | s | ) | [inline, virtual] |
Retrieves the name of the plugin class.
This name is usually used internally for debugging purposes. For Material plug-ins this method is used to put up the material "type" name in the Material Editor.
s | Reference to a string filled in with the name of the plugin class |
Reimplemented from ReferenceTarget.
Class_ID ClassID | ( | ) | [inline, virtual] |
Retrieves a constant that uniquely identifies the plugin class.
This method must return the unique ID for the plugin class. If two ClassIDs conflict, the system will only load the first conflicting one it finds. A program (gencid.exe) is provided to generate unique class id values.
Reimplemented from Animatable.
{ return pc->class_id; }
SClass_ID SuperClassID | ( | ) | [inline, virtual] |
Retrieves a constant representing the type of the plugin.
Reimplemented from CustAttrib.
{ return pc->sclass_id; }
void FreeCaches | ( | ) | [inline, virtual] |
Reimplemented from Animatable.
{ }
int NumSubs | ( | ) | [inline, virtual] |
Reimplemented from Animatable.
Animatable* SubAnim | ( | int | i | ) | [inline, virtual] |
i | This is the index of the sub-anim to return. |
Reimplemented from Animatable.
{ return pblocks[i]; }
MSTR SubAnimName | ( | int | i | ) | [inline, virtual] |
i | The index of the parameter name to return |
Reimplemented from Animatable.
{ return pblocks[i]->GetLocalName(); }
int NumParamBlocks | ( | ) | [inline, virtual] |
Reimplemented from Animatable.
IParamBlock2* GetParamBlock | ( | int | i | ) | [inline, virtual] |
i | The zero based index of the ParamBlock2 to return. |
Reimplemented from Animatable.
{ return pblocks[i]; }
IParamBlock2* GetParamBlockByID | ( | BlockID | id | ) | [inline] |
BOOL CanCopyAnim | ( | ) | [inline, virtual] |
Reimplemented from Animatable.
{ return FALSE; }
ScripterExport void* GetInterface | ( | ULONG | id | ) | [virtual] |
Inherited from Animatable.
Returns a pointer to the interface.
id | - The id of the interface. |
Reimplemented from ReferenceTarget.
ScripterExport void DeleteThis | ( | ) |
Reimplemented from MSPlugin.
ScripterExport void BeginEditParams | ( | IObjParam * | ip, |
ULONG | flags, | ||
Animatable * | prev | ||
) | [virtual] |
ip | Interface pointer. The developer can use it to call methods such as AddRollupPage(). Note that this pointer is only valid between BeginEditParams() and EndEditParams(). It should not be used outside this interval. |
flags | Describe which branch of the command panel or dialog the item
is being edited in. The following are possible values: BEGIN_EDIT_CREATE Indicates an item is being edited in the create branch. BEGIN_EDIT_MOTION Indicates a controller is being edited in the motion branch. BEGIN_EDIT_HIERARCHY Indicates a controller is being edited in the Pivot subtask of the hierarchy branch. BEGIN_EDIT_IK Indicates a controller is being edited in the IK subtask of the hierarchy branch. BEGIN_EDIT_LINKINFO Indicates a controller is being edited in the Link Info subtask of the hierarchy branch. |
prev | Pointer to an Animatable object. This parameter may be used in the motion and hierarchy branches of the command panel. This pointer allows a plug-in to look at the ClassID of the previous item that was being edited, and if it is the same as this item, to not replace the entire UI in the command panel, but simply update the values displayed in the UI fields. This prevents the UI from 'flickering' when the current item begins its edit. For example, if you are in the motion branch and are looking at an item's PRS controller values, and then select another item that is displayed with a PRS controller, the UI will not change - only the values displayed in the fields will change. If however you selected a target camera that has a lookat controller (not a PRS controller) the UI will change because a different set of parameters need to be displayed. Note that for items that are edited in the modifier branch this field can be ignored. |
Reimplemented from Animatable.
ScripterExport void EndEditParams | ( | IObjParam * | ip, |
ULONG | flags, | ||
Animatable * | next | ||
) | [virtual] |
ip | An interface pointer. The developer may use the interface
pointer to call methods such as DeleteRollupPage(). |
flags | The following flag may be set: END_EDIT_REMOVEUI If TRUE, the item's user interface should be removed. |
next | Animatable pointer. Can be used in the motion and hierarchy branches of the command panel. It allows a plug-in to look at the ClassID of the next item that was being edited, and if it is the same as this item, to not replace the entire UI in the command panel. Note that for items that are edited in the modifier branch this field can be ignored. |
Reimplemented from Animatable.
RefResult NotifyRefChanged | ( | Interval | changeInt, |
RefTargetHandle | hTarget, | ||
PartID & | partID, | ||
RefMessage | message | ||
) | [inline] |
Reimplemented from MSPlugin.
int NumRefs | ( | ) | [inline, virtual] |
Returns the total number of references this ReferenceMaker can hold.
The plugin implements this method to indicate the total number of of references it can make. This includes all references whether they are NULL (inactive) or non-NULL (active) at the time when this method is called. A plugin can hold a variable number of references, thus the return value of this method is not to be cached and reused by client code.
Reimplemented from ReferenceMaker.
RefTargetHandle GetReference | ( | int | i | ) | [inline, virtual] |
Returns the 'i-th' reference.
The plugin implements this method to return its 'i-th' reference. The plug-in simply keeps track of its references using an integer index for each one. This method is normally called by the system.
i | - The index of the reference to retrieve. Valid values are from 0 to NumRefs()-1. |
Reimplemented from ReferenceMaker.
{ return pblocks[i]; }
virtual void SetReference | ( | int | i, |
RefTargetHandle | rtarg | ||
) | [inline, protected, virtual] |
Stores a ReferenceTarget as its 'i-th' reference`.
The plugin implements this method to store the reference handle passed to it as its 'i-th' reference. In its implementation of this method, the plugin should simply assign the reference handle passed in as a parameter to the member variable that holds the 'i-th' reference. Other reference handling methods such as ReferenceMaker::DeleteReference(), or ReferenceMaker::ReplaceReference() should not be called from within this method. The plugin itself or other plugins should not call this method directly. The system will call this method when a new reference is created or an existing one is replaced by calling ReferenceMaker::ReplaceReference().
i | - The index of the reference to store. Valid values are from 0 to NumRefs()-1. |
rtarg | - The reference handle to store. |
Reimplemented from ReferenceMaker.
void RefDeleted | ( | ) | [inline] |
RefTargetHandle Clone | ( | RemapDir & | remap | ) | [virtual] |
This method is used by 3ds Max to clone an object.
class MyDerivedPlugin : public MyBasePlugin { const int MY_REFERENCE = 1; ReferenceTarget* Clone(RemapDir& remap) { ReferenceTarget* result = new MyDerivedPlugin(); BaseClone(this, result, remap); return result; } void BaseClone(ReferenceTarget* from, ReferenceTarget* to, RemapDir& remap) { if (!to || !from || from == to) return; MyBasePlugin::BaseClone(from, to, remap); to->ReplaceReference(MY_REFERENCE, remap->CloneRef(from->GetReference(MY_REFERENCE))); } };
This method should not be directly called by plug-ins. Instead, either RemapDir::CloneRef() or CloneRefHierachy() should be used to perform cloning. These methods ensure that the mapping from the original object to the clone is added to the RemapDir used for cloning, which may be used during backpatch operations
remap | - A RemapDir instance used for remapping references during a Clone. |
Reimplemented from ReferenceTarget.
Reimplemented from MSPlugin.
Reimplemented from MSPlugin.
ScripterExport int NumSubTexmaps | ( | ) | [virtual] |
Reimplemented from ISubMap.
ScripterExport Texmap* GetSubTexmap | ( | int | i | ) | [virtual] |
Reimplemented from ISubMap.
ScripterExport void SetSubTexmap | ( | int | i, |
Texmap * | m | ||
) | [virtual] |
Reimplemented from ISubMap.
ScripterExport MSTR GetSubTexmapSlotName | ( | int | i | ) | [virtual] |
Reimplemented from ISubMap.
int MapSlotType | ( | int | i | ) | [inline, virtual] |
Implements ISubMap.
{ UNUSED_PARAM(i); return MAPSLOT_TEXTURE; }
MSTR GetSubTexmapTVName | ( | int | i | ) | [inline] |
Reimplemented from ISubMap.
{ return GetSubTexmapSlotName(i); }
ReferenceTarget* GetRefTarget | ( | ) | [inline, virtual] |