#include <ilag.h>
Public Member Functions |
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LagModData () | |
LagModData (int i, INode *n) | |
~LagModData () | |
LocalModData * | Clone () |
This method is called to allow a plug-in to
copy its local data. |
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Public Attributes |
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Tab< EdgeBondage > | edgeSprings |
int | id |
INode * | SelfNode |
Tab< SpringClass > | SpringList |
Tab< CacheClass > | WholeFrameCache |
Tab< BYTE > | esel |
Tab< BYTE > | wsel |
Tab< BYTE > | psel |
Matrix3 | InverseTM |
BOOL | isMesh |
BOOL | isPatch |
BOOL | addSprings |
BOOL | removeSprings |
BOOL | computeEdges |
BOOL | ignoreInteriorHandles |
BOOL | simpleSoft |
Point3 | hitPoint |
BOOL | isHit |
TimeValue | lastFrame |
BOOL | nukeRenderCache |
Tab< Point3 > | pointCache |
LagModData | ( | ) | [inline] |
{ SelfNode = NULL; id = -1; computeEdges = TRUE; isMesh = FALSE; isPatch = FALSE; lastFrame = 999999999; nukeRenderCache = TRUE; addSprings = FALSE; removeSprings = FALSE; simpleSoft = FALSE; }
LagModData | ( | int | i, |
INode * | n | ||
) | [inline] |
{ id = i; SelfNode = n; isMesh = FALSE; isPatch = FALSE; lastFrame = 999999999; nukeRenderCache = TRUE; computeEdges = TRUE; addSprings = FALSE; removeSprings = FALSE; simpleSoft = FALSE; }
~LagModData | ( | ) | [inline] |
{ SelfNode = NULL; }
LocalModData* Clone | ( | ) | [virtual] |
This method is called to allow a plug-in to copy its local data.
It is called when the system is copying a ModContext.
Implements LocalModData.
TimeValue lastFrame |