Detailed Description
class ISkin2
- See also:
- Class ISkin, Class
INode
- Description:
- This class is available in release 6.0 and later only.
This interface provide access to the stretch matrix for bones. This
update is provide from a result of previous work on bones where
stretch data was extracted from the base matrix.
Methods are available for both setting and getting. Also an
additional method has been added that provides the ability to
select vertices in the modifier.
#include <iskin.h>
List of all
members.
Constructor & Destructor Documentation
virtual ~ISkin2 |
( |
|
) |
[inline, virtual] |
Member Function Documentation
virtual BOOL SetBoneStretchTm |
( |
INode * |
boneNode, |
|
|
Matrix3 |
stretchTm |
|
) |
|
[pure virtual] |
- Parameters:
-
boneNode |
- the node of the bone to set |
stretchTm |
- the stretch matrix |
- Returns:
- true if the function succeeds
virtual Matrix3 GetBoneStretchTm |
( |
INode * |
boneNode |
) |
[pure virtual] |
- Parameters:
-
boneNode |
- The node of the bone to get the stretch TM off. |
- Returns:
- The stretch matrix off boneNode
virtual void GetVertexSelection |
( |
INode * |
skinNode, |
|
|
BitArray & |
sel |
|
) |
|
[pure virtual] |
- Parameters:
-
|
skinNode |
- the node of the skinned object |
[out] |
sel |
- The vertex selection set |
virtual void SetVertexSelection |
( |
INode * |
skinNode, |
|
|
BitArray & |
sel |
|
) |
|
[pure virtual] |
- Parameters:
-
skinNode |
- the node of the skinned object |
sel |
- The vertex selection set |
ISkin2 ISkin2 ISkin2 ISkin2 ISkin2
ISkin2 ISkin2 ISkin2 ISkin2 ISkin2
ISkin2 ISkin2 ISkin2 ISkin2 ISkin2
ISkin2 ISkin2 ISkin2 ISkin2 ISkin2