Detailed Description
- See also:
- Class FPStaticInterface
- Description:
- This class is available in 3ds Max 2011 and later only.
This class represents the interface for the Bitmap IO RGB format. The interface ID is
defined as BMPIO_INTERFACE.
All methods of this class are Implemented by the System.
#include <istdplug.h>
List of all
members.
Member Function Documentation
virtual int GetBytesPerChannel |
( |
|
) |
[pure virtual] |
virtual void SetBytesPerChannel |
( |
int |
bytesPerChannel |
) |
[pure virtual] |
- Parameters:
- int bytesPerChannel
The bytesPerChannel can only be 1 or 2.
virtual BOOL GetAlphaChannelState |
( |
|
) |
[pure virtual] |
virtual void SetAlphaChannelState |
( |
BOOL |
bHasAlpha |
) |
[pure virtual] |
- Parameters:
- bool bHasAlpha
true if with alpha channel, false otherwise
virtual BOOL GetCompressionState |
( |
|
) |
[pure virtual] |
virtual void SetCompressionState |
( |
BOOL |
bCompressed |
) |
[pure virtual] |
- Parameters:
- bool bCompressed
true if output image should be compressed, false otherwise
IBitmapIO_Rgb IBitmapIO_Rgb
IBitmapIO_Rgb IBitmapIO_Rgb IBitmapIO_Rgb IBitmapIO_Rgb
IBitmapIO_Rgb IBitmapIO_Rgb IBitmapIO_Rgb IBitmapIO_Rgb
IBitmapIO_Rgb IBitmapIO_Rgb
IBitmapIO_Rgb IBitmapIO_Rgb IBitmapIO_Rgb IBitmapIO_Rgb
IBitmapIO_Rgb IBitmapIO_Rgb IBitmapIO_Rgb IBitmapIO_Rgb