#include <icollision.h>
Public Member Functions |
|
CollisionVNormal () | |
CollisionVNormal (Point3 &n, DWORD s) | |
~CollisionVNormal () | |
void | AddNormal (Point3 &n, DWORD s) |
Point3 & | GetNormal (DWORD s) |
void | Normalize () |
Public Attributes |
|
Point3 | norm |
DWORD | smooth |
CollisionVNormal * | next |
BOOL | init |
CollisionVNormal | ( | ) | [inline] |
CollisionVNormal | ( | Point3 & | n, |
DWORD | s | ||
) | [inline] |
~CollisionVNormal | ( | ) |
void AddNormal | ( | Point3 & | n, |
DWORD | s | ||
) |
Point3& GetNormal | ( | DWORD | s | ) |
void Normalize | ( | ) |