IParticleChannelSpeed.h File Reference

Channel-specific interface for ParticleChannelSpeed. More...

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Defines

#define  PARTICLECHANNELSPEEDR_INTERFACE   Interface_ID(0x74f93b07, 0x1eb34500)
#define  PARTICLECHANNELSPEEDW_INTERFACE   Interface_ID(0x74f93b07, 0x1eb34501)
#define  GetParticleChannelSpeedRInterface(obj)   ((IParticleChannelPoint3R*)obj->GetInterface(PARTICLECHANNELSPEEDR_INTERFACE))
#define  GetParticleChannelSpeedWInterface(obj)   ((IParticleChannelPoint3W*)obj->GetInterface(PARTICLECHANNELSPEEDW_INTERFACE))

Detailed Description

Channel-specific interface for ParticleChannelSpeed.

Particle speed is stored in absolute world coordianates. The speed is in units per tick. The channel is a wrap around ParticleChannelPoint3.

Definition in file IParticleChannelSpeed.h.


Define Documentation

#define PARTICLECHANNELSPEEDR_INTERFACE   Interface_ID(0x74f93b07, 0x1eb34500)
#define PARTICLECHANNELSPEEDW_INTERFACE   Interface_ID(0x74f93b07, 0x1eb34501)
#define GetParticleChannelSpeedRInterface (   obj )    ((IParticleChannelPoint3R*)obj->GetInterface(PARTICLECHANNELSPEEDR_INTERFACE))
#define GetParticleChannelSpeedWInterface (   obj )    ((IParticleChannelPoint3W*)obj->GetInterface(PARTICLECHANNELSPEEDW_INTERFACE))