Channel-specific interfaces for ParticleChannelShapeTexture The channel is used to store particle mapping The channel is a wrap around ParticleChannelMeshMap. More...
#include "IParticleChannelMeshMap.h"
Go to the source code of this file.
Defines |
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#define | PARTICLECHANNELSHAPETEXTURER_INTERFACE Interface_ID(0x74f93b10, 0x1eb34500) |
#define | PARTICLECHANNELSHAPETEXTUREW_INTERFACE Interface_ID(0x74f93b10, 0x1eb34501) |
#define | GetParticleChannelShapeTextureRInterface(obj) ((IParticleChannelMeshMapR*)obj->GetInterface(PARTICLECHANNELSHAPETEXTURER_INTERFACE)) |
#define | GetParticleChannelShapeTextureWInterface(obj) ((IParticleChannelMeshMapW*)obj->GetInterface(PARTICLECHANNELSHAPETEXTUREW_INTERFACE)) |
Channel-specific interfaces for ParticleChannelShapeTexture The channel is used to store particle mapping The channel is a wrap around ParticleChannelMeshMap.
Definition in file IParticleChannelShapeTexture.h.
#define PARTICLECHANNELSHAPETEXTURER_INTERFACE Interface_ID(0x74f93b10, 0x1eb34500) |
Definition at line 21 of file IParticleChannelShapeTexture.h.
#define PARTICLECHANNELSHAPETEXTUREW_INTERFACE Interface_ID(0x74f93b10, 0x1eb34501) |
Definition at line 22 of file IParticleChannelShapeTexture.h.
#define GetParticleChannelShapeTextureRInterface | ( | obj | ) | ((IParticleChannelMeshMapR*)obj->GetInterface(PARTICLECHANNELSHAPETEXTURER_INTERFACE)) |
Definition at line 24 of file IParticleChannelShapeTexture.h.
#define GetParticleChannelShapeTextureWInterface | ( | obj | ) | ((IParticleChannelMeshMapW*)obj->GetInterface(PARTICLECHANNELSHAPETEXTUREW_INTERFACE)) |
Definition at line 25 of file IParticleChannelShapeTexture.h.