The interface and a method are used to access a list of all PF particle systems in the current scene. More...
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Classes |
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class | IPFSystemPool |
Defines |
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#define | PFSYSTEMPOOL_INTERFACE Interface_ID(0x74f93d0a, 0x1eb34500) |
#define | GetPFSystemPoolInterface(obj) ((IPFSystemPool*)obj->GetInterface(PFSYSTEMPOOL_INTERFACE)) |
Functions |
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PFExport IPFSystemPool * | GetPFSystemPool () |
Gets PFSystemPool from the scene. |
The interface and a method are used to access a list of all PF particle systems in the current scene.
It is possible to register notification with the object thus getting notification each time when the set of all PF particle systems is changing (create, clone, delete).
Definition in file IPFSystemPool.h.
#define PFSYSTEMPOOL_INTERFACE Interface_ID(0x74f93d0a, 0x1eb34500) |
Definition at line 23 of file IPFSystemPool.h.
#define GetPFSystemPoolInterface | ( | obj | ) | ((IPFSystemPool*)obj->GetInterface(PFSYSTEMPOOL_INTERFACE)) |
Definition at line 25 of file IPFSystemPool.h.
PFExport IPFSystemPool * GetPFSystemPool | ( | ) |
Gets PFSystemPool from the scene.