This reference page is linked to from the following overview topics: Porting Simple Material and Texture Map Plug-ins to Nitrous.
Go to the source code of this file.
Defines |
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#define | PROPID_APPDATA 0x00000010 |
#define | PROPID_EASELIST 0x00000020 |
#define | PROPID_MULTLIST 0x00000030 |
#define | PROPID_NOTETRACK 0x00000040 |
#define | PROPID_CLEARCACHES 0x00000050 |
#define | PROPID_HAS_WSM 0x00000060 |
#define | PROPID_PSTAMP_SMALL 0x00000070 |
#define | PROPID_PSTAMP_LARGE 0x00000071 |
#define | PROPID_CUSTATTRIB 0x00000072 |
#define | PROPID_HARDWARE_MATERIAL 0x00000073 |
#define | PROPID_SIMPLE_MATERIAL 0x00000074 |
#define | PROPID_PSTAMP_TINY 0x00000078 |
#define | PROPID_SVDATA 0x00000080 |
#define | PROPID_FORCE_RENDER_MESH_COPY 0x000000100 |
#define | PROPID_EVAL_STEPSIZE_BUG_FIXED 0x1000 |
#define | PROPID_USER 0x0000FFFF |
#define PROPID_APPDATA 0x00000010 |
Definition at line 14 of file AnimPropertyID.h.
#define PROPID_EASELIST 0x00000020 |
Definition at line 15 of file AnimPropertyID.h.
#define PROPID_MULTLIST 0x00000030 |
Definition at line 16 of file AnimPropertyID.h.
#define PROPID_NOTETRACK 0x00000040 |
Definition at line 17 of file AnimPropertyID.h.
#define PROPID_CLEARCACHES 0x00000050 |
Definition at line 18 of file AnimPropertyID.h.
#define PROPID_HAS_WSM 0x00000060 |
Definition at line 19 of file AnimPropertyID.h.
#define PROPID_PSTAMP_SMALL 0x00000070 |
Definition at line 20 of file AnimPropertyID.h.
#define PROPID_PSTAMP_LARGE 0x00000071 |
Definition at line 21 of file AnimPropertyID.h.
#define PROPID_CUSTATTRIB 0x00000072 |
Definition at line 22 of file AnimPropertyID.h.
#define PROPID_HARDWARE_MATERIAL 0x00000073 |
Definition at line 23 of file AnimPropertyID.h.
#define PROPID_SIMPLE_MATERIAL 0x00000074 |
Definition at line 24 of file AnimPropertyID.h.
#define PROPID_PSTAMP_TINY 0x00000078 |
Definition at line 25 of file AnimPropertyID.h.
#define PROPID_SVDATA 0x00000080 |
Definition at line 26 of file AnimPropertyID.h.
#define PROPID_FORCE_RENDER_MESH_COPY 0x000000100 |
Definition at line 27 of file AnimPropertyID.h.
#define PROPID_EVAL_STEPSIZE_BUG_FIXED 0x1000 |
Definition at line 28 of file AnimPropertyID.h.
#define PROPID_USER 0x0000FFFF |
Definition at line 29 of file AnimPropertyID.h.