Brush Size |
B + Left button |
Press
the b key then drag in the 3D View while
pressing the left button.
|
Brush Strength |
M + Left button |
Press the m key then drag in the 3D View while
pressing the left button.
|
Size Increase |
] |
Increases the size of the brush in increments. |
Size Decrease |
[ |
Decreases the size of the brush in increments. |
Strength Increase |
' (apostrophe) |
Increases the strength of the brush in increments. |
Strength Decrease |
; |
Decreases the strength of the brush in increments. |
Tool Types |
0 - 9 |
Press the 0 through 9 keys to select the first 9 tools
within the Sculpt Tools tray.
|
Invert Function |
Ctrl |
Press the Ctrl key when sculpting. If
the current tool has an inverse function, it is activated as long
as the Ctrl key is depressed.
|
Smooth |
Shift |
Press the Shift key when sculpting. Releasing
the Shift key reverts to the previously
selected tool.
|
Toggle Falloff |
Ctrl + \ |
Toggles the tools falloff property between its current
and previous setting.
|
Mirror X |
Shift + Alt + X |
The strokes for the current sculpt or paint tool are
reflected across the world space X axis.
|
Mirror Y |
Shift + Alt + Y |
The strokes for the current sculpt or paint tool are
reflected across the world space Y axis.
|
Color Picker (with Flat Lighting turned on) |
I |
Turns on the Color Picker and
the changes the display mode to Flat Lighting whenever the I key
is pressed to let you copy/sample color from items displayed in
the 3D View.
|
Mirror Z |
Shift + Alt + Z |
The strokes for the current sculpt or paint tool are
reflected across the world space Z axis.
|
Mirror Tangent |
Shift + Alt + T |
The strokes for the current sculpt or paint tool are
reflected across the topological center line of a topologically symmetrical
model. To use tangent space mirroring on a model, you must first identify
the model's topological center by selecting two faces that straddle
the center line and then selecting Edit > Set Topological
Center.
|
Mirror Off |
Shift + Alt + O |
Turns off any mirror option so that sculpt or paint tool
strokes are not reflected.
|