The following describes the items located under the File menu.
Loads an existing model stored on disk into the 3D View and stores it as a layer on the active object. You can specify whether the imported model is corresponded to the active object via Vertex IDs or by UV positions. Use Vertex IDs when the model being imported is identical to the active object. Use UV positions when there have been updates to the imported model that would not allow for a vertex ID correspondence. Delta to Base Layer imports the model to a layer ignoring all layers except the base mesh (default). When turned off, all layers including the base mesh are taken into account during the import.