Blending Clips
 
 
 

When you morph features from an Input1 clip to features from an Input2 clip or a background clip, you add a blend to the Input1. By blending the clip over time, the Input1 dissolves into the Input2 or the background. Matching features, for example, the mouth of an actor on the Input1 clip, and the mouth of an actor on the Input2 clip, as defined by the corresponding source and destination splines, can correspondingly blend from one to the other as the second clip becomes visible.

To blend the Input1 clip into the Input2 clip or background:

  1. From the Morph menu, adjust the value in the Blend box. A value of zero results in the Input1 clip being totally opaque, while a value of 100 results in the clip being completely transparent.

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    TipThe blend value you set can be animated over time, and is displayed in the Channel Editor by a transparency channel in the Morph folder.