NoteNot applicable to
Flint.
Substance Textures in
Action have been enhanced with the following updates:
- You can now set an output texture resolution
of 2K (2048x2048).
- More than 80 new Substance Texture presets
are available in Action in new and existing categories; including
Food, Sports, Space, and Woods.
- Included in these new presets are some
that load and use only the maps that are needed for that preset.
For example, the Defocused_Light preset
in the Abstract category
includes only an Emissive map that blends in additive mode with
the diffuse colour of the attached surface or geometry.
- Some new semi-transparent presets, such
as those with water or glass, may require one or more media inputs
to be added manually. This is done so that the Substance node and
attached maps can correctly create a plausible effect. See
Substance Textures with Inputs.
- You can adjust the playback rate and
timing of certain presets using the new Overall Speed and Time Offset
fields in the Basics menu. You can also adjust the Overall Speed
in the Channel Editor.