Autodesk Lustre Interoperability Improvements
 
 
 

When creating a project in Inferno, you now have the option to create at a matching Lustre project. Use this option to simplify media exchanges between Inferno and Autodesk Lustre. This option ensures that, for example, the Lustre project Render directory is already set up as a library in Inferno, or that the frame rate is identical in both Inferno and Lustre. See Enabling Lustre Interoperability Options.

You can also create a matching Lustre user when creating a user in the application. Use this option to simplify user management in a mixed Inferno — Autodesk Lustre environment. See Creating User Profiles.