Autodesk Lustre Interoperability Improvements
 
 
 

When creating a project in Flame, you now have the option to create at a matching Lustre project. Use this option to simplify media exchanges between Flame and Autodesk Lustre. This option ensures that, for example, the Lustre project Render directory is already set up as a library in Flame, or that the frame rate is identical in both Flame and Lustre. See Enabling Lustre Interoperability Options.

You can also create a matching Lustre user when creating a user in the application. Use this option to simplify user management in a mixed Flame — Autodesk Lustre environment. See Creating User Profiles.