Now that Maya has generated
the normal map, you need to change the render mode to High
Quality Rendering mode to see it.
To view the normal mapped texture
- Select the high resolution toad model
hide it by pressing +
- In the panel menu, select Renderer
> High Quality Rendering.
Now you can see the low
resolution model with the detail of the high resolution model applied
as a texture.
- Tumble the view around the toad.
The light on the surface
reacts appropriately to all the details on the texture, without
any loss in performance.