Open the scene for the lesson
 
 
 

In this lesson, you will load a scene containing a human character and skeleton. Each leg and arm of the skeleton has an IK handle that lets you pose the limbs conveniently. If you completed the prior lesson, the character, skeleton, and IK handles will be familiar.

  1. Make sure you’ve done the steps in Preparing for the lessons.
  2. Open the scene file named SmoothSkin.mb.

    This file can be found in the GettingStarted directory that you set as your Maya project:

    GettingStarted/CharSetup/SmoothSkin.mb

    The character in the scene, Jackie, is displayed in a transparent fashion so you can see the skeleton beneath the surface.

  3. Select Window > Settings/Preferences > Preferences. In the Preferences window, click the Kinematics Category. Enter 0.4 for the Joint Size, then click the Save button.

    This displays smaller joints. At the default size of 1.0, the large joints obstruct your view of the skin.