you create a surface from a revolved curve, you can reshape the
original creation curve to reshape the surface. This is possible
because Maya’s Construction History feature
was turned on before you did the revolve operation.
the original creation curve can be challenging when it is situated amongst
other existing curves and surfaces. The Outliner is
an editor that is useful for quickly examining the structure and
components of a scene. The Outliner is
also useful for selecting objects in situations like this.
To edit a surface with construction history
Window > Outliner.
The Outliner appears
and displays a list of the items in the scene.
- In the Outliner,
select the curve you revolved (curve1) by clicking on its name in
The curve becomes highlighted
in the scene views.
- In the front view, right-click and select Control
Vertex from the marking menu.
The CVs for the curve
- Select and move one or more CVs to adjust
the curve shape as desired.
If you have trouble selecting
one of the CVs in the front view, select it in the perspective view
after dollying and tumbling the camera as necessary.
This modifies the shape
of the egg holder because it is linked to the shape of the curve
by its construction history.
- If desired, save the scene for future
- Close the Outliner window.