Introduction
 
 
 

A typical 3D character can be made up of many surfaces and components. To ensure that the character animates in the way that you want, it is important to carefully plan the process of character setup.

Character setup or rigging is the general term used for the preparation of 3D models with their accompanying joints and skeletons for animation.

Depending on the model to be animated, character setup can involve the following techniques:

This chapter introduces you to the most common character setup features: