To make the bear appear
more interesting you’ll assign a new fur description to the inside
of the ears and then modify fur attributes such as density, scraggle,
Before you can assign
a fur description to the inner ear surfaces you’ll need to select
them by first turning off the referenced display layer.
To turn off the referenced display layer
- Display the Channel Box/Display
- In the Display Layer Editor,
click the box that displays the letter R until the
box is empty.
To change the display state of a display layer,
click repeatedly in the middle box next to the layer name to cycle
the display state from Reference (R), Template (T),
or Normal (empty). When the box
is empty the display layer is no longer referenced and its possible
to select all of the surfaces on the model.
To create a new fur description
- In the scene view, select the following
surfaces of the model:
Fur > Attach Fur Description > New.
A new default fur description
is assigned to the selected surfaces.
To rename the fur description
Fur > Edit Fur Description > Fur
Editor appears and displays the attributes for the new
- In the Attribute Editor rename
the fur description to InnerEar.
To modify the color of the fur description
- In the Attribute Editor,
modify the Base and Tip
Color attributes for the InnerEar fur description by
clicking the color swatches for each attribute, setting the RGB range
to 0 to 255, and entering the following RGB values:
- Base Color R:
- Base Color G:
- Base Color B:
- Tip Color R:
- Tip Color G:
- Tip Color B: 91
- Modify these additional InnerEar attributes
by entering the following values:
- Length: 0.25
- Base Width:
- Tip Width:
the number of hairs on a surface. The higher the value, the thicker
the fur. Notice that changing the Density value does not affect
the fur feedback in the scene view; changes to fur density only
appear in the rendered image.
Length sets the fur’s length,
in grid units.
how the fur slopes or leans. A value of 0 is fully erect (normal
to the surface), while a value of 1 is flat (tangent to the surface
at the root).
Base and Tip
Width specifies width of the hairs at their base and
the crookedness of the fur. A value of 0 creates no crookedness,
while a value of 1 creates maximum crookedness.
The fur description for
the Inner Ear surfaces is updated.
NoteSome attributes of
a fur description are only visible when you render an image of the
fur. You’ll render an image of the teddy bear fur in the next lesson.