FBXImporterSetParam [arg] [value]

 
 
 

The setparam script sets the specified argument for import where [arg] is a recognized import parameter and [value] is an appropriate value for the supported parameter.

FBXImporterSetParam recognizes the following parameter and values:

Name Value
"Animation" True or false. See Animation for an explanation of this setting.
"AxisConversion" True or false. See Axis conversion for an explanation of this setting.
"BakeAnimationLayers" True or false. See Bake animation layers for an explanation of this setting.
"Cameras" True or false. See Cameras for an explanation of this setting.
"ConvertUnit" "mm" or "cm" or "dm" or "m" or "km" or "in" or "ft" or "yd". See File units converted to: for an explanation of this setting.
"FillTimeline" True or false. See Fill timeline for an explanation of this setting.
"FilterKeyReducer" True or false.
"FilterKeySync" True or false.
"GenerateLog" True or False. See Generate log file for an explanation of this setting.
"ImportBoneAsDummy" True or false. See Bones for an explanation of this setting.
"KeepFrameRate" True or false.
"Lights" True or false. See Lights for an explanation of this setting.
"LoadImportPresetFile" "x" where x is the location of the preset file. See Import presets for an explanation of this setting.
"Markers" True or false. See Optical markers for an explanation of this setting.
"Mode" #create (Add) #exmerge (Add and Update Animation) #merge (Update animation). See File content for an explanation of this setting.
"PopSettings" This setting preserves the current state of the settings when you perform a One-Click operation. This setting loads all settings saved by FBXImporterSetParam "PushSettings".
"PushSettings" This setting preserves the current state of the settings when you perform a One-Click operation. This setting saves all I/O settings
"PointCache" True or false. See Point cache file(s) for an explanation of this setting.
"Resampling" Float.
"ResetImport" Restores factory defaults. If ResetImport is called without argument for:
  • 3DS Max: Loads the Autodesk Media & Entertainment import preset.
  • 3DS Design: Loads the Autodesk Architectural (Revit) import preset
Using the file name only as the argument: If we pass "Autodesk Media & Entertainment.fbximportpreset" or "Autodesk Architectural (Revit) .fbximportpreset", it searches the factory preset directory to load the preset file.

Use this command to load a factory preset without knowing the directory.

NoteThis command is used by the OneClick functionality.
"ScaleConversion" True or false. See Units for an explanation of this setting.
"ScaleFactor" Float. See Scale Factor for an explanation of this setting.
"Shape" True or false. See Deformations for an explanation of this setting.
"Skin" True or false. See Deformations for an explanation of this setting.
"SmoothingGroups" True or false. See Smoothing groups for an explanation of this setting.
"TakeCount" This parameter is only available for the "get" function.
"TakeIndex" An integer number from 1 to the number of takes in the FBX file. This parameter is only available for setting. When you specify the take, use 0 to indicate no animation. (This is the default value of this property.) Use 1 to specify the first take in the FBX file, 2 to indicate the second take, and so on. See Animation Take for an explanation of this setting.
"UpAxis" "Y" or "Z". See Axis conversion for an explanation of this setting.

For example, to import an FBX file using the Add and Update scene elements mode and the skin modifier, but without loading animation FCurves:

	FBXImporterSetParam "Mode" #merge
	FBXImporterSetParam "Skin" true
	FBXImporterSetParam "Animation" false