Import > Include > 

Cameras

 
 
 

Activate this option to import all cameras contained in the file.

The plug-in imports camera settings, and some render settings. This can change rendering results depending on the source application used in comparison.

Cameras are saved as FBX types in the FBX files for interoperability. This means they must convert into 3ds Max camera types on import. For a list of supported cameras, see Camera support.