Photometric Materials (Non-mental ray)
 
 
 

This section describes photometric materials that do not use mental ray or the mental ray renderer. These materials interact with light in technically accurate ways.

  • Architectural Material

    The settings for an Architectural material are physical properties, so it provides the greatest possible realism when used with photometric lights and radiosity. With this combination of features, you can create lighting studies with a high degree of accuracy.

  • Advanced Lighting Override Material

    This material lets you directly control the radiosity properties of a material. Advanced Lighting Override is always a supplement to a base material, which can be any renderable material. The Advanced Lighting Override material has no effect on ordinary renderings. It affects the radiosity solution or light tracing.