Controlling Object Display
 
 
 

You use the Display panel, layers, and Scene Explorer to control how objects are displayed in viewports, and to hide or freeze objects. This section covers usage of the Display panel controls.

TipYou can also use the Isolate Selection command to hide everything except your selection set.
See Also
  • Display Color Rollout

    The Display Color rollout specifies whether 3ds Max displays objects using their wireframe colors (also known as object colors) or their diffuse material colors, when the objects have their display properties set to By Object. If the display properties of an object is set to By Layer, the layer color is used for viewport display. You can choose one method for wireframe display and a different one for shaded display. In each shading mode you can specify whether the material or the object color is used.

  • Hide By Category Rollout

    The Hide By Category rollout toggles the display of objects by category (objects, cameras, lights, and so on).

  • Hide Rollout

    The Hide rollout provides controls that let you hide and unhide individual objects by selecting them, regardless of their category.

  • Freeze Rollout

    The Freeze rollout provides controls that let you freeze or unfreeze individual objects by selecting them, regardless of their category.

  • Display Properties Rollout

    The Display Properties rollout provides controls for altering the display of selected objects.

  • Link Display Rollout

    The Link Display rollout provides controls that alter the display of hierarchical linkages.