Make Preview, Play Preview, Save Preview
 
 
 
Command entry: (Material Editor): Compact Make/Play/Save Preview flyout
Command entry:Compact Material Editor menu bar Material menu Make Preview, View Preview, or Save Preview
Command entry:(Slate Material Editor: Select a map node. Utilities menu Render Map, or right-click a map node and choose Render Map.)

You can use animated maps to add movement to a scene. For example, to simulate a sky view, you could map an animation of moving clouds to a clerestory window. The Make Preview options let you experiment with the effect in the Material Editor before you apply it to your scene.

The buttons on the Make Preview, Play Preview, Save Preview flyout let you preview the effect of an animated map on the object in a sample slot (see Sample Type for alternatives to the default sphere.) You can use an AVI file, or IFL file as a source for the animation. The finished preview is saved as a new AVI file and automatically played back. You can also view the preview in a sample slot by dragging the time slider.

This flyout has three options:

Procedures

To create a preview of an animated material:

  1. Choose (Make Preview) from the flyout.
  2. In the Create Material Preview dialog, set the preview conditions you want, and then click OK.

    The preview is created, and then plays.

To play back a preview of an animated material:

To view an animated material in a sample slot:

To save a preview under a different name:

  1. Choose (Save Preview) from the flyout.

    The Material Editor displays a File Save dialog.

  2. Enter a new name for the preview, and then click OK to save the file in the \previews subdirectory.

To play a renamed preview:

  1. Choose Rendering menu View Image File.
  2. In the View File dialog, change to the \previews subdirectory.
  3. Select the renamed preview file and click Open.

    The preview is played in a separate window.

  • Create Material Preview Dialog

    The Create Material Preview dialog is displayed when you click Make Preview to preview an animated material. By default, the preview is saved in the \previews subdirectory with the name _medit.avi. You can use Save Preview to give the preview a different name so it won't be overwritten the next time you use Make Preview.