Posing > 
Delete joints or skeletons
 
 
 

To delete joints

  1. Do any of the following:
    • Ctrl-click joints on the mesh. A red X cursor appears as you press Ctrl and click, indicating that you will delete the joint.
    • With any of the Pose Tools active, select a joint on the model, then press Delete.
    • Expand the Skeleton object in the Object List, then select the joint (bone) and press Delete.

To delete an entire skeleton

  1. Right-click the Skeleton object in the Object List and select Delete Object from the menu that appears.