Creating transparent objects

 
 
 

You can use the Flat shader to create models that are partially visible.

To create transparent objects:

  1. Drag the Flat shader from the Asset browser and drop it on a model in the Viewer window.
  2. Select Replace, Replace All, or Append to specify how the shader reacts to the other surfaces on your model.
  3. In the Flat shader settings, select one of the following types from the Transparency type menu.

    For a description of the different effects caused by the Transparency types see Shader transparency types.

    A. No Transparency B. Accurate Transparency C. Translucent D. Matte (set to 1.00) E. 2D Transparency F. Additive Transparency G. Translucent Models Z sort