Defining a light’s Up vector

 
 
 

You can set an Up vector for any light.

To define a light’s Up vector:

  1. Select the light in either the Scene browser or the Viewer window.
  2. Alt-drag an object or marker from the Viewer window into the Navigator or Property window’s Light Settings Up Vector field to assign an Up Vector to the light.
  3. Click the Up Vector field to select the light’s Up Vector, and then translate it.