Adjust the hand floor contact markers

 
 
 

In the following procedure, you define the floor contact for the hands so that when Mia’s hands touch the floor, it produces a realistic result.

To adjust the hand floor contact markers:

  1. In the Scene browser, double-click the Mia character and click the Character Settings pane to display the Character Settings.
  2. In the Character Settings pane, expand Floor Contacts (A) if it is not already expanded, and activate the Hands Floor Contact (B) and the Fingers Floor Contact (C) options to activate the floor contact for the hands and fingers.

    Character Settings pane A. Floor Contacts B. Hands Floor Contact C. Fingers Floor Contact

  3. Expand the Hands Floor Contact Setup option, click the Hands Contact Type menu (A) and select Wrist.

    Character Settings pane: A. Hands Contact Type B. Wrist Hands Contact Type

    By default, the Hands Contact Type is set to Normal, which gives Mia six hand floor contact markers. Changing this option to Wrist gives each hand four floor contact markers for basic control.

  4. Zoom in on one of Mia’s hands in the Viewer window using various camera views.
  5. Align the rear hand markers with the wrist and the front markers with the base of the fingers (not including the thumb). Also translate the rear markers lower on the Y-axis to align them with the base of the palm as shown in the following figure.