You can remove a prefix or prefixes in a hierarchy to change the namespace of objects or branches at any given time during your project creation. However, keep in mind that if you change an object’s or branch’s namespace, this may affect the merge-back of the animation as the process is based on the name of the objects.
The procedure for removing namespaces is similar to the procedure for replacing namespaces. Instead of clicking the “Replace” tab from the Add/Remove Namespace dialog box, you need to click the “Remove” tab.
You can also right-click objects (or nodes) or a branch and choose Add/Remove Namespace from the contextual menu.
The Add/Remove Namespace dialog box appears, displaying in numeric alpha order the namespaces in the scene.
Selected object’s or branch’s namespace highlighted