Looping clips with the Time Discontinuity option
 
 
 

Once you have built your scene with clips and tracks along the Action timeline, you can create looped sequences in your scene using the Time Discontinuity option.

To loop clips:

  1. In the Story window, assemble a group of shot clips on the Edit timeline. See Creating shot clips.
  2. Right-click a shot clip and select Make Camera Switcher current from the contextual menu.

    This enables you to view the results of the Edit track in the Viewer window.

  3. Note

    he effects of activating Time Discontinuity cannot be undone.

    Right-click a shot clip and select Time Discontinuity from the contextual menu.
  4. Switch to Edit mode.

    This enable you to move the shot clips and slider tabs independently.

  5. Resize a shot Slider tab so that it only captures a small moment of animation.

    If the resized clip is shorter than the duration of the original shot clip on the Edit track, the action loops.

    Looped shot clip A. Looped clip playing six and half times B. Resized shot Slider tab

    When you play the take, watch the two timeline indicators play. The Action track plays normally through the looped action while the Edit track’s timeline indicator plays the resized Shot slider tab repeatedly, showing that the segment is looped.