Bullet > Interactive Playback

 
 
 

You cannot manipulate objects in the Maya scene during regular playback of a solve. But if you select Interactive Playback during normal animation playback, you can move scene objects, such as passive rigid bodies, and see them interact in the Bullet simulation.

To use Interactive Playback, the passive rigid body must have an additional transform as the parent so it does not interfere with the rigid body transform operation. Select the additional transform and start Interactive Playback mode. You can change the Maya move, rotate, and scale tools and see the simulation update according to these changes.

Select Interactive Playback during normal animation playback to move scene objects, such as passive rigid bodies, and see them interact in the Bullet simulation.

NoteInteractive Playback only works on passive rigid bodies.

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