Create symmetric joints or joint chains

 
 
 

To set the Joint Tool settings

  1. In the Animation menu set, select Skeleton > Joint Tool > .

    The Joint Tool settings appear.

  2. In the Joint Settings section, set the axis of symmetry by selecting X-axis, Y-axis, or Z-axis from the Symmetry drop-down list.

    Symmetry is Off by default.

To create symmetric joint(s)

  1. Click the location in the model where you want to place your joint.
    TipTurn on Snap to Projected Center before creating a joint to automatically center it in your model.

    The first joint, the source joint, is created. A second joint, the driven joint, is also created and is constrained to the source joint by a symmetry connection.

    NoteIn the current implementation, the Translate, Rotate, Scale, Rotation Order, and Joint Orient attributes are connected. All other joint attributes are not connected and stay independent.

    All driven joints and joint chains appear pink so they can be easily identified.

  2. Click again in your model where you want to create the next joint in your joint chain.

    A bone appears between the first and second joints.

    TipUse Insert to move the active joint during creation.
  3. Continue clicking until you create all the joints for your joint chain.
  4. Press (Windows and Linux) or (Mac OS X) to complete your joint chain.

    Now when you modify the source joint, the driven joint updates symmetrically.

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