Paint nCloth properties

 
 
 

Using the Paint Vertex Properties and Paint Texture Properties tools in the nMesh menu, you can paint many nCloth properties directly on your nCloth objects. These tools are modified versions of the Paint Attributes Tool (vertex properties) and the 3D Paint Tool (texture properties). With the Paint Properties tools, you can paint vertex or texture properties for any nCloth surface. Painted vertex property values are stored on your nCloth per-vertex, and they are dependent on your nCloth’s resolution. Painted texture properties are stored on your nCloth as a texture, and they are resolution independent. For painted texture properties to have a predictable effect on your nCloth, your nCloth objects need to have clean, mapped UVs.

You can paint the following nCloth collisions and dynamic properties:

Painting nCloth property values with the brush tool lets you manipulate your nCloth in a more artistic manner, allowing you to create effects across the entire surface of an nCloth, or in isolated areas of an nCloth. When you paint an nCloth property, the paint attribute is used as a multiplier or weight. The property attribute value is multiplied by the paint attribute value.

For more information, see nMesh > Paint Vertex Properties and nMesh > Paint Texture Properties.

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